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Abandoned Plaza

Abandoned plaza loosely set in a post apocalyptic world inspired by the worldbuilding and style of games like fallout, bioshock and stray. All props, meshes, architecture, materials and textures made by me. The entire proyect has been modeled in 3DSMax, textured using Adobe Substance Designer and Subtance Painter and the props rendered in Marmoset Toolbag while using Unreal Engine to render the complete environment